Tom Clancy's The Division Makes Its Way to the Tabletop as a Deeply Strategic TTRPG
The intense world of Tom Clancy’s The Division will be adapted into a tabletop role-playing experience. A partnership has been formed to develop a tabletop RPG set within the series' post-pandemic setting. The project has been announced, with a crowdfunding campaign scheduled to launch in April of 2026.
"This endeavor aims to deliver the series' unique suspense, tactical intensity, and memorable setting to the table, offering fans a new way to experience The Division through immersive storytelling and mission-based gameplay," states an announcement.
Launch products are set to feature a starter set, core rulebooks, a Game Master screen, miniatures, and several premium versions.
Exploring The Division's Dystopian World
In this universe, a deadly virus known as Green Poison was unleashed in NYC, sending the United States into turmoil. As the pandemic worsens, society crumbles and violent factions emerge, transforming the urban landscape into a battlefield. To restore order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. That’s where the agents enter the story.
Work on the RPG has been in progress for about several years, and it is reportedly finished. The forthcoming Kickstarter campaign will serve as a pre-launch sales platform to access a broader audience, particularly in North America. Production will start right after the fundraiser, with deliveries expected for the latter part of 2026.
A Streamlined Gameplay Mechanic: The GRIS System
A preview at the system confirms it employs 10-sided dice exclusively through its new GRIS system, encouraging a streamlined and tactical style. Agents use abilities to assemble a handful of dice, typically between one and five d10s.
- Instead of summing the total, participants choose a single “resolution die” from the pool.
- This dice is then measured against a set challenge number.
- Achieving a perfect 10 grants additional bonuses, such as increased harm or enhanced aid.
Combat Emphasize Tactical Placement and Situational Insight
Fights prioritize positioning and situational awareness, mirroring the video games. Elements like taking cover, height advantage, or line of sight directly influence dice rolls. This mechanic seems built to reward coordination and smart positioning over raw numbers.
A Thematic Wound System
The way health is managed introduces a interesting thematic twist. Agents have a injury limit; sustaining too much damage reduces their capabilities by decreasing the number of d10s.
- At zero health, an operative collapses, but they’re not unconscious.
- They may still move and take limited actions, emulating the "downed" state seen in video game shooters.
- Any agent in this state must roll on a trauma table, potentially gaining persistent effects like trauma or crippling injuries.
An Introductory Scenario
A free Quickstart Guide is promised in the near future. It includes a ready-to-play starting adventure called Ashes of Murray Hill. In this mission, players spearhead the search for a lost doctor squad and must thwart an assault by the notorious Rikers faction, who have seized control of that NYC neighborhood. Further information and the complete product lineup are expected to be detailed closer to the campaign launch.